The ACM ISS 2020 (ACM Interactive Surfaces and Spaces), which was supposed to take place in Lisbon, was completely virtual this year. Our group was involved with two contributions.
Chronicle: Year 2020
The Mensch und Computer 2020 took place from September 6-9. The Interactive Media Lab Dresden (Chair of Multimedia Technology) was represented with three contributions.
The full paper Achiever or Explorer? Gamifying the Creation Process of Training Data for Machine Learning examines whether and how Gamification can be used to create high-quality training data for machine learning. The publication was based on the master thesis of Sarah Alaghbari.
At this year’s ACM Conference on Human Factors in Computing Systems (CHI), we will present six accepted contributions – two full papers (one Honorable Mention Award), two interactivities, one student game competition exhibit, and one workshop contribution.
In March 2020, a new “Starting Grant Project” was launched as part of the Cluster of Excellence Physics of Life (PoL) for the immersive exploration of multiscale biological data. The Cluster of Excellence PoL aims to discover new paradigms for understanding life and deepen our knowledge of living biological matter. This serves the purpose of gaining insights into the “laws of physics” that underlie the dynamic spatio-temporal organization of life into molecules, cells and tissues. Fundamental physics is used to understand and solve biological questions. Therefore, innovative experimental approaches, theoretical predictions and computer simulations will be used.
Raimund Dachselt represents the research area “Scientific Computing and Systems Microscopy” (RA5) of the cluster as one of the principal investigators. With the beginning of March 2020, our first PoL employee will also start working. We welcome Eva Goebel as a new PhD student to our Interactive Media Lab!