IEEE ISMAR 2024 in Seattle

From October 21 to 25, this year’s ISMAR conference took place in Seattle, USA. This year, the Interactive Media Lab was represented in person by Katja Krug as a student volunteer and contributing author, together with other members from our lab who attended virtually.

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Freshman week (ESE) 2024 of the faculty of computer science

Once again this year, the Interactive Media Lab gave a short presentation of their current and past research projects to the new students of our faculty’s computer science programs.
As part of this year’s ESE, our group gave project presentations in our lab (APB/2046) on 09.10, showing the variety of hardware and use cases we researched.

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CPEC Fall 2024 General Assembly

The Fall 2024 General Assembly for the Transregional Collaborative Research Centre 248 “Foundations of Perspicuous Software Systems”, otherwise known as CPEC (Centre for Perspicuous Computing), took place at our Faculty of Computer Science from Sept. 23rd to 25th.

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Cloud&Heat Award for Dr. Marc Satkowski

Marc Satkowski, former PhD student at the Interactive Media Lab Dresden, received the
Cloud&Heat award as part of the OutputDD, an exhibition of the Faculty of Computer Science at Technische Universität Dresden, on June 13th. The award was presented for his outstanding dissertation “Understanding Immersive Environments for Visual Data Analysis“.

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LNDW 2024

The Long Night Of Science of 2024 saw the participation of our Interactive Media Lab both in the APB building and in front of the Alte Mensa’s main entrance.
At the APB building, our lab hosted a wide variety of demos. We showed CleAR Sight, demonstrating the possibilities of transparent displays in Augmented Reality environments, and the Virtual Reality-assisted Endomersion demo from our work in CeTI.

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OUTPUT 2024

This year’s OUTPUT hosted several student projects and theses from our Interactive Media Lab, as well as a dissertation award.
During the award ceremony, Dr.-Ing. Marc Satkowski received the Cloud&Heat Dissertationpreis for his excellent dissertation, titled “Understanding Immersive Environments for Visual Data Analysis”. His PhD revolves around the study of human factors for Immersive Analytics in Augmented Reality systems.

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ACM CHI 2024 in Honolulu

The ACM Conference on Human Factors in Computing Systems (CHI) took place from May 11-16, 2024, at the Hawaiʻi Convention Center in Honolulu, Hawaiʻi. Weizhou Luo attended the conference and successfully presented his work “Exploring Spatial Organization Strategies for Virtual Content in Mixed Reality Environments” at the Doctoral Consortium. He also discussed his poster about this work with other conference attendees.

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IMLD-Visit in Konstanz

Gruppenbild des Workshops in Konstanz | Group picture of the Workshop in Konstanz

On April 17 and 18 2024, six researchers of our Interactive Media Lab Dresden visited the Human-Computer Interaction Group of the University of Konstanz. In a joint workshop, we discussed several exciting research topics in the field of mixed reality. The two days were concluded with a public talk from Prof. Raimund Dachselt on the topic “Leaving the Confines of the Desktop: Towards Ubiquitous Data Visualization.”