Winter Term 2020/2021
Time: | Friday, 4.DS (13:00-14:30) |
Location: | virtual |
Quantity: | 2V/2Ü/0 SWS |
Language: | English |
In the future, effective user interfaces and attractive user experience will play an increasingly important role for products that are getting more and more functionally similar and immaterial.
Especially the development of novel, more natural user interfaces – including multi-touch tabletops, pen- or gesture-based interaction, mobile UIs and tangible UIs – places completely new demands on a structured development process. With classical software & usability engineering approaches, this process cannot be covered.
In this context, the lecture will explain modern development processes ranging from analysis to evaluation and present the involved techniques (focus: scenario-based design and user experience design). In addition to the engineering-centered approaches, creative design phases play an important role as well. These phases comprise the creation of sketches, drawings and early prototypes. In a semester-long project, the conveyed concepts and techniques will be used by small student teams for the development of novel UIs.
The exercises and lectures generally take place successively on Fridays.
Links to the corresponding video conferences and video recordings will be provided via OPAL during the semester.
(topics and schedule are tentative and subject to change)
Week | Date | Lecture Topic (4.DS: 13:00-14:30) | Date | Course Work Slot (3.DS: 11:10-12:40) |
---|---|---|---|---|
44 | 30.10. | Introduction (livestream) History of User Interfaces (recorded) |
30.10. | Introduction Course, Topic Assignment (livestream) see OPAL for BigBlueButton link |
45 | 06.11. | Requirement Analysis I | 06.11. | Introduction Requirement Analysis (livestream) |
46 | 13.11. | Requirement Analysis II | 13.11. | Consultations (registration till Wed. 2pm by email) |
47 | 20.11. | Sketching and Prototyping I | 20.11. | Mandatory consultations; Introduction Design Process (livestream) |
48 | 27.11. | Sketching and Prototyping II | 27.11. | Individual work |
49 | 04.12. | Q & A Session (livestream) Introduction Design process Design Phase: Activity Design |
04.12. | Consultations (registration till Wed. 2pm by email) |
50 | 11.12. | Design Phase: Information Design I | 11.12. | Individual work |
51 | 18.12. | Design Phase: Information Design II | 18.12. | Presentation Design Process (live video + Q & A) |
52, 53 | Christmas holidays | Christmas holidays | ||
01 | 08.01. | Q & A Session (livestream) Design Phase: Interaction Design I |
08.01. | Introduction Prototyping & Evaluation (livestream) |
02 | 15.01. | Design Phase: Interaction Design II | 15.01. | Individual work |
03 | 22.01. | Q & A Session (livestream) Usability Evaluation I |
22.01. | Consultations (registration till Wed. 2pm by email) |
04 | 29.01. | Usability Evaluation II | 29.01. | Consultations (registration till Wed. 2pm by email) |
05 | 05.02. | Q & A Session (livestream) From Software Engineering to Usability Engineering |
05.02. | Final Presentation (live video + Q & A) |
The course can be taken within the advanced modules in the Bachelor’s and Master’s programmes in Media Computer Science and Computer Science (INF-B-510, INF-B-530, INF-VERT3, INF-VMI-4), in the Master’s programmes in Computational Modeling and Simulation (CMS-CLS-*, CMS-VC-*) as well as in the diploma programmes (INF-PM-ANW).
Information about details on exams are available at Information on examinations