This year’s Long Night of Science in Dresden was warm and fruitful, and our Interactive Media Lab once again participated with a wide range of interactive exhibits hosted in the APB building.
The Interactive Media Lab Dresden (Chair of Multimedia Technology) at the Institute of Software and Multimedia Technology of the Faculty of Computer Science at TU Dresden was established in April 2012 and is led by Prof. Raimund Dachselt.
The Interactive Media Lab at the Technische Universität Dresden is conducting research primarily in the field of modern Human-Computer Interaction and interactive Information Visualization. Our main focus are natural user interfaces, in particular the development of interaction techniques and data visualization approaches using various interaction modalities (multitouch, pen, gaze, tangibles, gestures) and their combination. Typical research setups are multi-display and Mixed Reality environments as well as wearables for augmenting humans. We apply our basic research results to several application domains, like biology, medicine and cyber-physical systems, and develop domain-specific solutions.
We are pleased to present exciting topics and results of our research and teaching activities. At Research you can find information about the Publications, Research Projects as well as our Partners. In the section Teaching we provide information about current Courses and Thesis Topics of the chair.
On May 12, 2025, Patrick Reipschläger successfully defended his dissertation.
In his doctoral dissertation “Augmented Displays – Combining Interactive Displays with Head-Mounted Augmented Reality”, he introduces a new class of hybrid user interfaces (HUIs) – so-called Augmented Displays.
This year’s ACM Conference on Human Factors in Computing Systems (CHI) was held in Yokohama, Japan, from April 26 to May 1.
IML Dresden was on site with 6 people (Raimund Dachselt, Mats Ole Ellenberg, Katja Krug, Weizhou Luo, Julián Méndez, Marc Satkowski). The Lab was involved in a total of three full papers, one of which is a journal paper (TOCHI). Furthermore, contributions were made to 4 workshops, which dealt with topics in mixed reality, AI, and affective interaction. In addition, Julián Méndez, as part of the dedicated student volunteer team, helped to ensure that the conference ran smoothly.
This year’s IEEE VR conference took place in Saint-Malo, France, from March 7th to March 13th. The Interactive Media Lab joined the event, represented by Mats Ole Ellenberg and Katja Krug.
Talks of renowned researchers and people from the industry about human computer interaction, visualization, and visual computing.